Monday 27 April 2015

HA7 Task 1 - Applications of 3D

How is 3D used by the interactive media and computer games industries?
Include and comment on examples of work produced using the 3D modelling across a range of industries:

games, TV, film, education, web, medicine, mathematics, engineering, architecture, product design etc.

3D is used in different kinds of media all the time to give a different sense of reality as it makes the consumer feel like they are in another world, it also makes the product look a lot cleaner if it is done right and give prospective that the consumer wouldn't expect.

3D in Games

3D Monster Maze was the first ever game released on a commercial games machine that was in 3D. It was developed by Malcolm Evans in 1981 for the Sinclair ZX81 platform. The game awarded points for each step the player took without getting caught by the Tyrannosaurus Rex that hunted them in the 16 by 16 cell, randomly generated maze.





Transition to 3D
The fifth generation is most noted for the rise of fully 3D games. While there were games prior that had used three dimensional environments, such as Virtua Racing and Star Fox, 

Virtua Racing



Star Fox



It was in this era that many game designers began to move traditionally 2D and pseudo-3D genres into full 3D. Super Mario 64 on the N64, Crash Bandicoot, and Spyro the Dragon on the PlayStation and Nights into Dreams... on the Saturn, are prime examples of this trend. Their 3D environments were widely marketed and they steered the industry's focus away from side-scrolling and rail-style titles, as well as opening doors to more complex games and genres. Games like GoldenEye 007, The Legend of Zelda: Ocarina of Time or Virtua Fighter were nothing like shoot-em-ups, RPGs or fighting games before them. 3D became the main focus in this era as well as a slow decline of cartridges in favor of CDs, which allowed much greater storage capacity than what was previously possible.

http://en.wikipedia.org/wiki/History_of_video_games#Transition_to_3D_and_CDs


The Last of Us



However, there are examples of how 3D graphics have been used to enhance a more retro-appearance and gameplay.

Limbo





3D in Film and TV

Films


Jurrasic Park




The first major revolutionary use of composited 3D imagery in a movie was in Jurassic Park released in 1993, almost all of the dinosaurs were created in using 3D CGI in and shown in the live-action scenes of the movie.


Avatar 2009





Animation

Pixar's Tin Toy 1988



TV

Breaking Bad





3D in Education




3D in Medicine



3D in Engineering




3D in Architecture




3D in Product Design




3D Printing




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